App fatigue

A major factor that drew me to the Apple and OS X (pre-iOS) was the strong community of independent developers. The applications and utilities that were available because of these devs were so far from what I was used to in corporate IT and the Microsoft dominated, locked-in-licensing environment. Making the change in my career was partly due to my desire to pick my own tools. And so I have always believed in the idea of paying for these wonderful tools made available by 3rd party developers in the Apple community. Paying for great tools is a no brainer, especially…

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